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2026 Speakers Announced!

  • Writer: RFTB-Ireland
    RFTB-Ireland
  • 3 days ago
  • 2 min read

As my old granny used to say: We've got a kickass line-up of wild topics and whimsical treats for your ears and eyeballs this year at Run For The Border. She really did used to say that and I never understood why until this very day.


Open wide because here come this year's speakers! If you don't like them, go outside.



Brian Baglow

Scottish Games Network, Edinburgh

@brianbaglow


Ecosystem eats Industry for Breakfast

The games industry has a serious problem: it's insular, it's incestuous and it's increasingly isolated from the rest of the world... which is a problem, since the rest of the world needs us now more than ever.




Jane Tan

Not Here Not There, Co. Clare

@wild_narrative


Lessons from the Trenches

The good, the bad, and the beautiful: what I've learned from my first year as an indie dev, and why I still try to make what I make.





Aileen Wallace

Team Junkfish, Dublin

@ail_wallace


Thought Leadership: Nurturing Creativity

Utilising creative practices and workflows to provide opportunity for growth and professional development.




Tom Cuthbertson

Monitr Games, Omagh @tommycut


A Gambler's Guide to Gamedev

Every creative field is a gamble... A poker enthusiast brings lessons on risk & reward from the gaming tables to the game development industry.


Irina Kuksova

Sharp Glass Games, Belfast

@deathwishbloom


Should you kiss your best friend?

The agony and the ecstasy of designing a 10-dimensional relationship system for a romance-mystery visual novel.


Thomas Cashman

Viridian Software, Dublin

@viridiansoft


Porting Pitfalls

10 tips in 10 minutes to make sure your game is ready for porting.


Caroline Anderson & Katherine Rowlandson

Kippie, Derry

@kippiecic


Lessons from Review Club: How to co-design with kids

With years of experience designing games both for kids and with kids, we'll let you in on the results that have surprised us most.


Sam Redfern

Psychic Software, Galway

@psychicsoftware


How to write 400k words without losing your mind (mostly)

Reflections on my 5.5 year journey directing a massive RPG, and how it somehow worked out.


Treasa McCabe

Spooky Doorway, Dundalk

@spookydoorway


Holding the Vision

Always listen, but don't always act; how iterative feedback shaped The Séance of Blake Manor.

Thank you to everyone who submitted a lightning talk for this year's event. Hope you enjoy the show!


Didn't get picked? Don't worry, there's always Open Mic! See what damage you can do to your career with 60 seconds of unfiltered stage time!



 
 
 

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About Run For The Border

RFTB is an ultra-casual, not-for-profit, community-focused event, dedicated to the growth and partnership of Ireland’s & Northern Ireland’s game development industries. It was created by two indie game devs - one from the North and one from the South - who saw the need for it, and found a way to make it happen.

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